Learning how to make a press kit for your game doesn't have to take days of research and hours of web development. A professional, journalist-ready press kit can be created in 30 minutes if you have your assets prepared and use the right tool. This guide walks you through the entire process step by step — from gathering your materials to publishing a press kit that makes journalists want to cover your game.
TL;DR: Gather materials first (screenshots, trailer, descriptions, logos, contact info). Install presskit.gg or sign up for Press Kitty. Fill in studio profile, then game press kit. Test all download links. Link your press kit from Steam, your website, and social bios. Update at every milestone.
Key Takeaways
- Preparation makes the 30-minute timeline realistic. Gather all assets before you start.
- Must-haves: 6-12 high-res screenshots, trailer, logos, factsheet, short and long descriptions, contact email.
- Screenshots should be 1920x1080 minimum, JPEG at 90-95% quality, no watermarks.
- Include a downloadable ZIP of all assets plus individual download links.
- Test everything: download links, embeds, mobile display. Then link your press kit everywhere.
We'll be using presskit.gg (a free WordPress plugin) for the walkthrough, but the principles apply regardless of which tool you choose. The important thing is having the right content, in the right format, organized the right way.
Before You Start: What You'll Need
Gather these materials before you sit down to create your press kit. Having everything ready is what makes the 30-minute timeline realistic. If you need to stop and capture screenshots or export logos mid-process, you'll lose momentum.
The Essential Materials Checklist
Text content:
- Game title and subtitle
- Studio/developer name
- Short description (1-2 sentences — your elevator pitch)
- Long description (2-3 paragraphs + feature bullet list)
- Factsheet data: platforms, release date, price, genre, engine, player count
- Team information (names, roles, studio bio)
- Press contact email
- Social media URLs (Steam, Twitter/X, Discord, website)
Visual assets:
- 6-12 screenshots (1920×1080 minimum, no watermarks)
- Game logo (PNG with transparent background, light + dark versions)
- Key art / hero image (high resolution, 1920×1080+)
- Team photo (optional but recommended)
Video:
- Main trailer (YouTube/Vimeo URL + downloadable MP4)
- B-roll footage (60-90 seconds of raw gameplay, optional but valuable)
Extras (if available):
- Awards and nominations
- Press quotes from existing coverage
- Brand guidelines (colors, fonts)
- GIFs (3-5 short gameplay clips)
If you have all of this ready, creating the press kit itself is just data entry and uploading. Let's go.
Step 1: Set Up Your Press Kit Tool (5 Minutes)
Using presskit.gg (WordPress)
If you already have a WordPress website for your studio or game:
- Log into your WordPress admin panel
- Go to Plugins → Add New and search for "presskit.gg"
- Install and activate the plugin
- Navigate to presskit.gg in the WordPress sidebar — you'll see the setup wizard
The plugin creates the necessary pages and custom post types automatically. Your press kit will be available at a URL like yourstudio.com/presskit/ — on your own domain, with your own branding.
If you don't have WordPress yet, most hosting providers (SiteGround, Bluehost, etc.) offer one-click WordPress installation. You can go from zero to a working WordPress site in about 10 minutes. Managed WordPress hosting starts at $3-5/month.
Alternative tools
If you're using a different tool:
- Press Kitty: Go to impress.games, create an account, and start a new press kit.
- Milou/presskit.html: Clone the repository, install dependencies with
npm install, and open the YAML template files. - DIY: Create a new page on your website and start building the layout.
Step 2: Create Your Studio Profile (3 Minutes)
Every press kit starts with your studio (or company) profile. This is the overarching page that introduces your team and links to individual game press kits.
Fill in these fields:
- Studio name — Your official studio or developer name
- Founded — Year you started
- Location — City, country (or "Remote" if applicable)
- Team size — Number of people
- Website — Your main URL
- Press email — The email where journalists should reach you
- Social links — Twitter/X, Discord, Bluesky, LinkedIn, etc.
Studio description: Write 2-3 sentences about who you are and what you make. Keep it factual and human. Example:
"Thornvale Games is a two-person studio based in Portland, Oregon. Founded in 2023, we make narrative-driven RPGs inspired by '90s JRPGs and modern roguelikes. Our first title, Wildwood, is in development for PC and Nintendo Switch."
Upload your studio logo if you have one (separate from your game logo).
This page is your studio's press identity. Journalists writing about your company (not just a specific game) will reference this page.
Step 3: Create Your Game Press Kit (10 Minutes)
Now for the main event. Create a new game press kit and fill in each section.
3a. Factsheet
The factsheet is the quick-reference data that appears in a sidebar on your press kit page. Journalists scan this first.
Fill in every field:
| Field | Example |
|---|---|
| Title | Wildwood |
| Developer | Thornvale Games |
| Publisher | Self-published |
| Platforms | PC (Steam), Nintendo Switch |
| Release date | Q3 2026 |
| Price | $19.99 |
| Genre | Survival RPG, Roguelite |
| Engine | Godot 4.3 |
| Players | Single-player |
Tip: Be specific with genre. "Roguelite deckbuilder with town-building elements" tells a journalist far more than "Strategy RPG." Specific genres help journalists decide if a game fits their coverage area.
3b. Descriptions
Short description (1-2 sentences):
This is your elevator pitch — the text that a journalist will copy-paste into the first line of their article. Make every word count.
✅ Good: "Wildwood is a hand-drawn survival RPG about rebuilding a village after a magical catastrophe, featuring real-time crafting, turn-based combat, and a season system that transforms the world every 30 minutes."
❌ Bad: "Wildwood is an amazing new RPG with tons of features and incredible gameplay that will redefine the genre."
The first version gives concrete details. The second says nothing.
Long description (2-3 paragraphs):
Expand on your short description. Cover the premise, core mechanics, and what makes your game unique. Then add a feature list:
- Key features — 5-8 bullet points highlighting your game's most important and distinctive features
- Use specifics — "200+ hand-drawn enemy designs" not "tons of enemies"
- Lead with differentiators — What makes your game different from others in its genre?
3c. Screenshots
Upload your screenshots. This is the most important section of your entire press kit.
What to upload:
Select 6-12 of your best screenshots. You want variety:
- 2-3 showing core gameplay
- 1-2 showing different environments/biomes
- 1-2 showing key features (skill tree, crafting system, dialogue)
- 1 showing the UI in context
- 1-2 "beauty shots" — your most visually impressive moments
Screenshot specifications:
| Spec | Recommendation |
|---|---|
| Resolution | 1920×1080 minimum, 3840×2160 (4K) preferred |
| Format | JPEG at 90-95% quality (best for most games), PNG for pixel art |
| Watermarks | ❌ Never. Journalists need clean images. |
| HUD/UI | Include in some shots, disable for beauty shots |
| Compression | Minimal — provide the highest quality originals |
| Naming | Descriptive: wildwood-forest-combat.jpg not screenshot_001.jpg |
Katharine Castle, Editor-in-Chief of Rock Paper Shotgun, has confirmed that "JPEG images are generally the preferred choice" for press kit screenshots.
Screenshot capture tips:
- Use a photo mode if your game has one, or bind a key to disable the HUD for clean captures
- Capture during interesting moments — combat, exploration, discovery. Not menus or loading screens.
- Show variety — If all your screenshots look the same, journalists will assume your game is monotonous
- Capture at the highest resolution your game supports, even if you need to temporarily increase settings
- Check each screenshot at full size before including it — compression artifacts, debug text, or cursor icons are easy to miss at thumbnail size
3d. Trailer
Add your trailer by entering the YouTube or Vimeo URL. Most press kit tools will embed it automatically.
Also provide a direct download link. Not every outlet embeds YouTube videos in their articles — some prefer to host video natively. Upload your trailer MP4 to your server, Google Drive, or a file hosting service and include the download link.
Trailer specifications:
- MP4 format, H.264 codec
- 1080p minimum (4K preferred)
- 60fps if your game runs at 60fps
- 60-120 seconds is the sweet spot for most game trailers
- Include both the main/announcement trailer and any gameplay trailers
3e. B-roll Footage (Optional but Valuable)
B-roll is raw, unedited gameplay footage without text overlays, music, or cuts. Video outlets and content creators use it to make their own coverage content. Martin Robinson of Eurogamer specifically calls out b-roll as one of the key assets he looks for.
B-roll tips:
- 60-90 seconds of continuous gameplay
- No intros, logos, or text overlays
- No background music (outlets add their own)
- Capture at 1080p/60fps minimum
- Show the game being played naturally — don't stage it
3f. Logos and Key Art
Upload your logo files and key art:
- Main logo — PNG with transparent background
- Light version — For use on dark backgrounds
- Dark version — For use on light backgrounds
- Icon/mark — If you have a simplified icon version
- Key art — Your main marketing artwork, high resolution, with and without logo text
3g. Additional Information
Fill in any remaining sections:
- Awards — Festival selections, competition wins, award nominations
- Press quotes — Brief quotes from published coverage ("'A delightful surprise' — PC Gamer")
- Team info — Names and roles of key team members
- Credits — Full development credits if applicable
Step 4: Review and Configure (5 Minutes)
Before publishing, do a quality check:
Content Review
- All factsheet fields are complete and accurate
- Short description reads well and is copy-paste friendly
- Long description has specific details and a feature list
- All screenshots load correctly at full resolution
- Trailer embeds and plays correctly
- Download links work (test them!)
- Contact email is correct and monitored
- No typos, placeholder text, or "TBD" entries
Technical Check
- Press kit page loads in under 3 seconds
- Page looks good on mobile (check on your phone)
- ZIP download works and contains all assets
- All images have appropriate file names
- Press kit URL is clean and memorable (e.g.,
yourstudio.com/presskit/wildwood)
SEO Quick Wins
- Page title includes your game name + "press kit"
- Meta description mentions your game and "press kit"
- Images have descriptive alt text
- Your press kit is linked from your main website navigation
Step 5: Publish and Share (2 Minutes)
Hit publish. Your press kit is now live.
Post-launch checklist:
- Link your press kit from your main website — Add "Press" or "Press Kit" to your site navigation
- Add the URL to your Steam page — In your Steam developer partner tools, add your press kit URL
- Update your email signature — Include your press kit URL
- Pin it in your Discord — If you have a developer Discord, pin the press kit link
- Add it to your social media bio — Twitter/X, Bluesky, etc.
- Test the full journalist experience — Open your press kit in an incognito/private browser window. Can you find everything you need within 30 seconds? Can you download all assets easily?
