Steam Next Fest Scheduling: When to Participate and How to Register
TL;DR: The next editions are October 19–26, 2026, February 22–March 1, 2027 (registration closes January 10) and June 14–21, 2027 (registration closes April 25). Each game can participate in exactly one Next Fest, ever. Registration deadlines are 6-8 weeks before the event. Choose the last Next Fest before your planned launch date to maximize accumulated wishlists. Your demo must be publicly playable before the fest begins. You can cancel registration before Press Preview if plans change.
Key Takeaways
- Upcoming dates: October 19-26, 2026; February 22-March 1, 2027; June 14-21, 2027 (registration deadlines 6-8 weeks before each)
- Eligibility: unreleased game, not participated before, public Coming Soon page, playable demo by fest start
- Choose the last available Next Fest before launch to maximize existing wishlists since Next Fest is a multiplier, not a generator
- Press Preview begins 11 days before the fest; your demo should be live by then for press to play it
- Developer Preview launches ~5 weeks before; check where your game appears and adjust tags if needed
You get one shot. That's the first thing to understand about Steam Next Fest scheduling. Each game can participate in exactly one Next Fest, ever. Pick the wrong edition and you've spent your only token on a suboptimal window. Pick the right one and you've given your game the biggest free marketing boost available on Steam.
This article covers the practical side: dates, deadlines, registration steps, eligibility, and the strategic question of which Next Fest to choose. Our complete Next Fest preparation guide covers the week-by-week timeline and Day 1 through Day 7 strategy. This is the "when and how to sign up" companion piece.
Upcoming Next Fest Dates (October 2026, February & June 2027)
Steam runs three Next Fest editions per year, in February, June, and October. Valve has published the full schedule for the next three editions. All times are Pacific; every edition starts and ends at 10:00 AM.
October 2026
- Event: October 19 to October 26, 2026
- Registration deadline: August 31 (closed)
- Demo submitted for Press Preview: September 14
- All items submitted for review: September 28
- Trailer opt-out deadline: October 1
- Press Preview begins: October 8
- Next Fest begins: October 19 at 10:00 AM PDT
February 2027
- Event: February 22 to March 1, 2027
- Registration deadline: January 10, 11:59 PM PST
- Demo submitted for Press Preview: January 25
- All items submitted for review: February 8
- Trailer opt-out deadline: February 11
- Press Preview begins: February 11
- Next Fest begins: February 22 at 10:00 AM PST
June 2027
- Event: June 14 to June 21, 2027
- Registration deadline: April 25, 11:59 PM PDT
- Trailer pull for the official Next Fest trailer: May 3
- Demo submitted for Press Preview: May 17
- All items submitted for review: May 31
- Trailer opt-out deadline and Press Preview begins: June 3
- Next Fest begins: June 14 at 10:00 AM PDT
The October 2027 edition has not been announced yet. Based on the usual pattern, expect it in mid-to-late October with registration closing around the start of September.
Earlier 2026 Editions
The February 2026 edition ran from February 23 to March 2 (registration closed January 5) and the June 2026 edition ran from June 15 to June 22. Registration for October 2026 has closed too, so the editions still open for registration are February 2027 and June 2027.
Valve publishes exact deadlines for each edition on the Upcoming Events page in Steamworks. The deadlines shift slightly between editions, so check the specific page for the edition you're targeting.
Registration deadlines are typically 6 to 8 weeks before the event. But that deadline is not when you should start thinking about Next Fest. It's the date by which your marketing materials should already be polished. Valve uses your store page, trailer, and tags to make curation decisions (including potential inclusion in the official Next Fest trailer) shortly after registration closes.
Eligibility Requirements
Valve's rules are clear. Your game must:

- Be unreleased. No Early Access games that have already launched. No games that shipped and then "re-launched." The base game must not be available for purchase or free download at the time of the fest.
- Not have participated in a previous Next Fest. One game, one Next Fest. Period.
- Have a published, public Steam store page. Your "Coming Soon" page must be live before you register.
- Include a publicly playable demo by the time Next Fest begins. No demo, no participation. The demo must be live before the fest starts.
- Not be released before Next Fest ends. If you launch during the event, your game becomes ineligible and gets removed.
- Not be a prologue, preview, or short-form version of an existing released game. Steam-specific prologues (like those standalone "Chapter 1" releases) don't qualify.
- Be associated with a Steamworks developer account in good standing.
There are no requirements about when your full game releases after Next Fest. No requirements about demo length. No exclusivity requirements. Early Access titles are eligible as long as they haven't launched yet. Free-to-play games are eligible as long as they're unreleased.
One nuance worth knowing: if you register and then change your plans, you can cancel your registration by returning to the registration page and unchecking the opt-in box. Do this before Press Preview begins if possible, since the Press Preview list includes all registered games.
How to Register
Registration happens through your base game's Steamworks page, not through the demo.
Step by step:
- Log into Steamworks and go to your base game's App Landing Page
- Look for the Next Fest registration link (it appears automatically for eligible titles, usually on the landing page or your dashboard)
- Complete the registration form, which asks you to select one or two primary genre categories for your game
- Save and confirm your registration
- A green checkmark should appear on the App Landing Page confirming you're enrolled
If you can't find the registration option, check your dashboard for a link to the registration and appeals page for that specific Next Fest edition. Valve's event-specific documentation pages (accessible from the Steamworks sidebar) include direct links.
Genre Category Selection
During registration, you choose one or two categories that best fit your game. This determines where your game appears within the Next Fest browsing structure. Choose carefully.
Steam also uses your store tags to further sort you into subcategories within the fest. If your tags are inaccurate or incomplete, you'll end up in the wrong section. A Developer Preview page goes live approximately 5 weeks before the fest so you can see where your game is positioned. If you're not showing up where you expect, adjust your tags.
Choosing Which Next Fest to Join
This is the strategic decision that most developers underestimate. You have one chance. Here are the factors to weigh.

The "Last Next Fest Before Launch" Strategy
Most experienced developers choose the Next Fest closest to (but before) their planned launch date. The logic is sound and backed by data. Developers who ship regularly report that the "last Next Fest before launch" strategy consistently outperforms earlier participation, even when earlier fests seem more convenient timing-wise.
Zukowski's surveys consistently show that games entering with more wishlists earn more wishlists. Next Fest is a multiplier, not a generator. If you enter the February fest with 500 wishlists, you'll earn a few hundred more. If you enter the October fest (after 8 more months of marketing) with 15,000 wishlists, you'll earn thousands more.
By choosing the last available Next Fest before launch, you maximize the wishlists you've accumulated through months of marketing, smaller festivals, and organic discovery. You also minimize the gap between Next Fest and launch, keeping the momentum fresh in players' minds.
The practical version: if you're planning a spring 2027 launch, February 2027 is your target (register by January 10). If you're planning a summer or autumn 2027 launch, June 2027 makes sense (register by April 25).
When Earlier Might Be Better
There are legitimate reasons to pick an earlier Next Fest:
Market validation. If you're genuinely unsure whether players want your game, an earlier Next Fest gives you data before you're deep into production. A poor showing 12 months before launch gives you time to pivot. A poor showing 6 weeks before launch gives you time to panic. In practice, developers who use early Next Fests for validation often discover genre-market fit issues they would have missed with internal playtesting alone.
Demo testing. Some developers use Next Fest primarily as a large-scale playtest. The feedback from thousands of players is worth more than the wishlist count. If your development timeline is long enough, an early Next Fest gives you player data that shapes the rest of production.
Genre timing. If your genre is having a moment (horror in 2024, co-op "friend slop" in 2025), catching that wave might be more valuable than waiting for maximum wishlists. Genre trends shift. A crafty-buildy-strategy game that would have dominated in October 2024 might face stiffer competition by October 2026 as the category matures.
Seasonal Considerations
Each Next Fest edition has a slightly different character:
February: Follows the holiday break. Players are back and looking for new things. Press is active after a quiet January. Competition from major AAA releases is typically lower in early March.
June: Overlaps with E3 season (or whatever replaces it each year), Summer Game Fest, and the build-up to Steam Summer Sale. More media noise, which means more competition for attention but also more players actively browsing Steam. The Cairn team used this edition and found the combination of Next Fest plus Summer Game Fest proximity effective.
October: Leads into the holiday buying season. Players are building wishlists for sales and gift purchases. Horror games overperform in October for obvious reasons. The October fest feeds directly into the Autumn Sale and Winter Sale discovery cycles.
No edition is objectively "best." The right one depends on your game, your genre, and your timeline.